Melee Framedata Repository

On this website, you will — eventually — find a complete collection of Melee’s entire roster move and framedata!

For each character, all of their moves will be listed. Each move has their own individual page with hitbox and framedata, and some of the characters’ more prevalent moves having descriptions regarding their utility and use in their kit.

If you notice inaccurate information, please report it here.

Credits


Characters

All information is ordered by hitbox id for simplicity and clarity's sake.

Fox

Marth

Jigglypuff

Falco

Sheik

Captain Falcon

Ice Climbers

Peach

Pikachu

Yoshi

Samus

Luigi

Dr. Mario

Ganon

Mario

Donkey Kong

Young Link

Link

Mr. Game & Watch

Mewtwo

Roy

Pichu

Ness

Zelda

Bowser

Kirby


Hitbox Legend

Hitbox IDs

All move properties are in order of id:

Red: id0 Green: id1 Light Blue: id2 Purple: id3

Bone colors

Yellow: Normal Pale Yellow: Ungrabbable Dark Blue: Intangible Green: Invincible

Character colors

Orange: Autocancel frame Pink: IASA/interruptible frames

Angles

Single line: Basic knockback angle Two lines: Sakurai angle

frame_8_chart.png

Marth D-Air

frame_4.png

Marth D-Air

frame_6.png

Puff Spotdodge

frame_35.png

Fox U-Air


Files

Titles are hard to see in dark mode.

Titles are hard to see in dark mode.